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  • UGC Program: Expanding Creation and Monetization with Avatar . . . - Roblox
    [Update] September 15, 2023 Hi Creators, We are excited to announce that by tomorrow, UGC Program members will be able to create and sell full avatar bodies and standalone heads Your creativity has made our Marketplace more vibrant and dynamic than we could have imagined And as we shared in Our Vision for the Roblox Economy, this update allows us to offer you more tools to create and ways to
  • Dynamic Head lt;-- gt; Classic Face | Automatic Conversion + UGC . . . - Roblox
    Dynamic Head <--> Classic Face Automatic Conversion + UGC Support [Early Testing] Summary Today, I bring you an asset that will automatically convert Dynamic Faces to Classic Faces It comes with settings that can be adjusted to control what you want to allow in your game You can fully force Classic Faces, or allow user-choice If user-choice is allowed, the user can swap between Dynamic
  • Completing the Dynamic Head Migration - Announcements - Roblox
    Key Takeaways To deliver new capabilities and overcome the complexity of the growing Roblox avatar ecosystem, we are completing the migration to Dynamic Heads This unified schema makes all heads and bodies compatible and allows for new features A page to show the work has been published
  • UGC Pending Review Taking Too Long? - Roblox
    Hello everyone, is there an issue with Roblox’s pending UGC moderation right now? Mine has been stuck in review for a day, even though it usually gets approved within 2–10 minutes
  • Updates and Changes to the UGC Catalog Application
    Hey developers, As you may know, our UGC Program is continuing to expand as we welcome over 250 creators to the program this wave! We’re continuing to make the program as diverse as possible - and to help expand upon that goal, we’re making a few changes to our UGC Application UGC Applications are now open - permanently! Starting today you may submit your application at any time Please
  • Improve Effectiveness of Sponsored Ads for UGC Creators
    Hello Roblox staff, I wanted to share some feedback regarding the current Sponsored Ads system for UGC accessories From my experience and from discussions with other creators, sponsoring UGC items often feels like it is completely ineffective compared to the amount of Robux we spend For example, you can spend significant amounts of Robux on sponsorships and receive large numbers of
  • UGC Catalog is Now Live! - Announcements - Developer Forum - Roblox
    Hey developers, We just completed a live test of our User-Generated Content (UGC) catalog We are now enabling everybody on Roblox to view and buy items from the UGC catalog The UGC catalog will enable creators to publish and sell their own hats and other accessories to others on Roblox Initially, only a select few developers will be able to upload their creations to the UGC catalog This
  • How to upload a ugc - Platform Usage Support - Roblox
    To upload UGC on Roblox: You need to get the item in Roblox Studio After that, save it on Roblox For the content type, select “avatar item ” Choose the asset category, whether it’s a hat, hair, etc , and submit it This costs 750 Robux To upload them, make sure your age is verified
  • How to properly configure and import UGC bundles! - Roblox
    Roblox character body parts require specific UV mapping for specific textures to work properly with “Shirts” and “Pants” I’ve seen a lot of people struggle with this, probably because there are no public resources for this! With the help of some friends I figured out how this worked, and I figured I’d share the details and example files! R15 For R15 rigs, each part’s texture
  • New UGC Validation for Caged Accessories - Roblox
    Hello Creators, Following our first announcement back in December about our plans to improve our UGC validation pipeline, we are releasing today a new set of UGC validation rules for caging layered accessories Many of you have reported players wearing accessories that are either too large, too small, or partially invisible in your experiences After a comprehensive investigation we have





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