英文字典中文字典


英文字典中文字典51ZiDian.com



中文字典辞典   英文字典 a   b   c   d   e   f   g   h   i   j   k   l   m   n   o   p   q   r   s   t   u   v   w   x   y   z       







请输入英文单字,中文词皆可:

skinned    音标拼音: [sk'ɪnd]
剥皮

剥皮

skinned
adj 1: having skin of a specified kind [ant: {skinless}]

Skin \Skin\, v. t. [imp. & p. p. {Skinned}; p. pr. & vb. n.
{Skinning}.]
1. To strip off the skin or hide of; to flay; to peel; as, to
skin an animal.
[1913 Webster]

2. To cover with skin, or as with skin; hence, to cover
superficially.
[1913 Webster]

It will but skin and film the ulcerous place.
--Shak.
[1913 Webster]

3. To strip of money or property; to cheat. [Slang]
[1913 Webster]


请选择你想看的字典辞典:
单词字典翻译
skinned查看 skinned 在百度字典中的解释百度英翻中〔查看〕
skinned查看 skinned 在Google字典中的解释Google英翻中〔查看〕
skinned查看 skinned 在Yahoo字典中的解释Yahoo英翻中〔查看〕





安装中文字典英文字典查询工具!


中文字典英文字典工具:
选择颜色:
输入中英文单字

































































英文字典中文字典相关资料:


  • SkinnedGrass - Performant interactive foliage - Roblox
    Hi, I was recently messing around with a more performant approach to interactive foliage using skinned meshes Download Features Mesh deformation around objects Global and custom wind Octrees + frame limit LOD for performance Lots of customization options for different effects Examples How it works performance The module calculates collisions with an array of Vector3 positions radiuses and
  • How To Use A Skinned Mesh For A Custom Character (And . . . - DevForum
    By the end of this tutorial, you should know how to: 1: Import skinned meshes for use as custom characters 2: Animate them 3: Use them in-game Without wasting any more time, let’s start STEP 1: IMPORTING THE CHARACTER To use Avatar Importer, go into the plugins tab and select “Avatar Importer” From there, select “Custom” and select
  • Skinned MeshParts are live! - Announcements - Developer Forum - Roblox
    Skinned MeshParts are live! Developers, We are pleased to announce the introduction of skinned MeshParts Previously the appearance of characters and objects were represented by rigid parts Now, the surface of those parts can be continuous making the mesh smoother, and more realistic looking What does this look like? The avatar on the right is a traditional rigid R15 Model The avatar on the
  • Custom Player Skinned Mesh Characters - Roblox
    Hello everyone! Couldn’t find a tutorial on using skinned meshes for your player character that was as clean and easy to follow, so I figured out how to do this and decided to make a video on it as well Hope you like it Youtube Video Tutorial
  • Performant skinned mesh ocean with built-in support for . . . - DevForum
    About A few days ago I saw a post on the devforum about an endless PBR Skinned Mesh ocean so I decided to try and research the topic further since it seemed like a fun challenge and after a few sleepless nights I am finally ready to release it Features High performance (~0 05 ms with 9 planes (530 bones each)) Synchronized between clients using “GetServerTimeNow” A fast and accurate
  • OUTDATED - Classic S15 Rig [Skinned Meshes] - Roblox
    AS OF 05 11 23 THIS POST AND RIG IS OUTDATED, CHECK THE NEW POST BELOW: After hours upon hours of working over the course of months, I have created a fully Skinned improved R15, combining the cleanliness of R6 and Usability of R15! This works without any bones and is extremely simple to implement due to simply being an extension of R15 What you should keep in mind while using it: Mesh parts
  • Skinned R15 Robloxian 2. 0 (Mesh Deformation Rig)
    Cop it here You’re welcome to use this in your game as long as you give proper credit and a heads-up OVERVIEW A few days, some monster, and many swears later, here w
  • Topics tagged skinned-meshes - Roblox
    Performant skinned mesh ocean with built-in support for floatable objects (boats, ships and more!) Community Resources scripting , water , performance , skinned-meshes
  • Classic Blocky S15 Rigs [Skinned meshes] - Roblox
    DISCLAIMER: THIS RESOURCE IS NOT FOR RESALE These rigs act as an updated version of my old rig that aimed to create a skinned version of the blocky R15 bundles that are faithful to their R6 counterparts Key differences between these and my old rig includes layered clothing support, optimised elbow skinning, woman torso variation and many other small improvements What you should keep in mind
  • Introducing the New WrapDeformer Instance - Roblox
    The Static WrapDeformer and WrapDeformer + Rigged, Skinned Animated MeshPart sections are just for viewing and are not interactable For the Blend Shape Workflow section, click on any of the avatar cage meshes to select it Use the slider at the bottom right to morph your own avatar’s head to the target cage mesh you selected





中文字典-英文字典  2005-2009